Pending queries to network, fake replay version. More...
#include <replay.h>
Data Fields | |
struct sldns_buffer * | buffer |
what is important only that we remember the query, copied here. | |
struct sockaddr_storage | addr |
and to what address this is sent to. | |
socklen_t | addrlen |
len of addr | |
uint8_t * | zone |
zone name, uncompressed wire format (as used when sent) | |
size_t | zonelen |
length of zone name | |
int | qtype |
qtype | |
comm_point_callback_type * | callback |
The callback function to call when answer arrives (or timeout) | |
void * | cb_arg |
callback user argument | |
int | timeout |
original timeout in seconds from 'then' | |
struct fake_pending * | next |
next in pending list | |
uint8_t * | pkt |
the buffer parsed into a sldns_pkt | |
size_t | pkt_len |
enum transport_type | transport |
by what transport was the query sent out | |
int | serviced |
if this is a serviced query | |
int | tcp_pkt_counter |
if we are handling a multi pkt tcp stream, non 0 and the pkt nr | |
struct replay_runtime * | runtime |
the runtime structure this is part of | |
Pending queries to network, fake replay version.